Dragon Awaken is completely new free-to-play MMO from Proficient City, the developers behind Wartune – an wildly successful MMO within its own right. In a tried-and-true theme, players develop into a warrior, own and train dragons, battle enemies, and more.
Dragon Awaken starts off with a tutorials that didn’t think that a tutorial. Instead, the action starts fast and I was fighting Omega Zodiac within seconds. Abilities and components are added one at a time, hence the player feels like they’re gaining because they go instead of being held back with the overly-long explanations on most MMO introductions.
Quests are displayed inside a feed and clicking on it sends you into automatism – not quite as heavy as SAO Legend, but close enough. The game does the vast majority of be right for you. However, in battles you need to do be able to choose your attack moves. Fighting is turn-based, that may be good or bad dependant upon your choice.
The overall game is aimed being real-time strategy which allows players to produce their particular strategies against increasingly difficult enemies. Plotting out my very own battles moves was engaging enough which it took out of the pain from the heavy automatism of the remainder of the game.
Within a few minutes of playing, I had been rewarded my first pet: a dragon whelpling. Understandably, the one thing was pretty darn cute.
In Dragon Awaken, players should be able to earn and train various kinds of dragons. Each their very own own group of stats. Some even ignore enemy defenses. They fight alongside you in battle as well as command your battle units while transferring their stats to your men.
Since countless MMOs keep their pets confined to the bucks shop, this became what Omega Zodiac Official Website. Fans of Rappelz might find the pet system here to their liking.
In addition to the epic dragon system and training, the game didn’t seem to be contributing anything unfamiliar with an already overcrowded genre. Admit it: fantasy-based dragons are cool, but may be the most cliché theme in free-to-play MMOs.
Still, we had been only able to test facets of the gameplay during the closed beta along with a restricted time window. With any luck, Dragon Awaken’s deficiency of distinctiveness may exist at the outset of the overall game and might fade as players progress. As the audience grows, we are able to only hope that Dragon Awaken grows by using it.
From the beginning, it’s clear: Dragon Awaken is really a wonder of a game title. The artwork is meticulous and the characters are gorgeous. The backdrops glow.
I hit my first glitch within the game about 30 mins in along with to restart the buyer to continue playing. The video game gathered right where I left off, so no progress was lost. The inconvenience was minimal and hopefully bugs like these is going to be resolved by launch time.
Unfortunately, writing is when the overall game falls flat. The narrative is awkward and also the dialogue is contrived and stilted. An exclamation point after nearly every sentence gets old – fast. Like, lightning fast. It’s a pity, dexypky16 the rest of the game is such a visual treat.
Will it be play to win?
Dragon Awake costs nothing-to-play, but like many MMOs from the kind, there exists always the possibility to buy to the game to achieve rewards. During my test, it took about 15 mins before I used to be hit with the obligatory “Upgrade to VIP” pop-up window. The overall game includes Diamonds, what type could conclude will probably be the game’s premium currency. How much this can impact gameplay and whether paying players will vastly outrank the non-playing ones is a thing only time will inform.
While parts of the video game feel all-too-familiar, Dragon Awaken does offer some potentially unique aspect through its battle strategies and dragon training systems. Not surprisingly, fans of SAO Legend should benefit from the game’s similar format and feel.